Tag: House Rules

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  • Character Options

    Here's where character creation changes for this Campaign aside from others, which is taking the place of the Trait mechanic from Pathfinder.

    _*You do not pick Traits in this Campaign*_
    h4. _Character Points_ Each character will …

  • Player Absence

    _For Every Action_ For the purposes of this Campaign, when a player cannot attend the game they have "slipped into the Lethe" and are for all intents and purposes trapped in an oubliette for the period of the absence. While there, the character …

  • Decision-Making Process

    h6. General Questions * I thought you weren't going to run Pathfinder again? Well, technically not a question but one I suspect to hear from my table. The short answer is "Shut up, that's why." The long answer is that while looking for materials to …

  • Character Death and Change

    _Character Death_ Act of Dice notwithstanding, a character death should be something powerful to the group and to the story, something that informs the surviving players' decisions for several sessions and reveeals something of the either the character …

  • House Rules

    h5. Gestalt Classes All characters, at campaign start, will be allowed to make their characters under the _Gestalt_ class rules. This will make them more powerful and set them apart from even the most potent of adventuring NPCs, except the story-driven …

  • Skills

    * _Craft (INT)_ * _Knowledge (INT)_ ** Knowledge (Dungeoneering) Functions to determine the nature of native creatures corrupted by the Lethe ** Knowledge (Nobility) Refers largely to Humanity, though it also applies to politically powerful …

  • Corruption

    h6. Corruption By its nature, corruption is everywhere and in everything, usually in small amounts. It denotes a connection with the perverse inclinations and the twisted acts endemic to the Lethe itself. Every action that embraces the inherent …

  • Religion

    The faiths of modern Nalusha can be condensed into two notions, the first of which is the dominant belief of the Nazamuur Orders; the religion of Humanity and the Black Shrine itself. The second is the Old Ways, an assortment of Paths that define the …

  • Purity

    To begin, it should be understood what Purity is, and what it is not. Purity is a state of being, a willful choice to resist the Lethe and its corruptions and once lost it is almost impossible to get back. It is not simply virginity, though chastity is …